KANGAROO JUMP NTC:


TABLES 2 DRAW, 1 NASTA, PILE FROZEN, WILDS YES, NO TIMER
If the first card up is ODD (5 7 9 J K) you can only meld/canasta (5 7 9 J K) and a NATURAL canasta in 7s is an AUTO WIN. If the first card up is EVEN (4 6 8 10 Q A) you can only meld/canasta (4 6 8 10 Q A) and a NATURAL canasta in 6s is an AUTO WIN. You do not need to meld all the odd or even cards in order to canasta....BUT if either player gets all 4 red 3s you AUTO LOSE. On AUTO WINS, If you discard or continue playing you lose the auto win and must complete the game. If the first card up is a black/red three or there is a wild in the deck, game is played as regular NTC and you can still auto lose if you get all 4 red 3s. No touching the pile.

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