
KANGAROO JUMP NTC:
TABLES 2 DRAW, 1 NASTA, PILE FROZEN, WILDS YES, NO TIMER
If the first card up is ODD (5 7 9 J K) you can only
meld/canasta (5 7 9 J K) and a NATURAL canasta in 7s is an AUTO WIN.
If the first card up is EVEN (4 6 8 10 Q A) you can only meld/canasta
(4 6 8 10 Q A) and a NATURAL canasta in 6s is an AUTO WIN.
You do not need to meld all the odd or even cards in order to canasta....BUT
if either player gets all 4 red 3s you AUTO LOSE. On AUTO WINS, If you
discard or continue playing you lose the auto win and must complete the
game. If the first card up is a black/red three or there is a wild in
the deck, game is played as regular NTC and you can still auto lose if you
get all 4 red 3s. No touching the pile.
***WE LOVE FAIR PLAY AND OUR # 1 RULE HERE IS HAVE FUN AND RESPECT **
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